#ifndef _UTIL_
#define _UTIL_
#define PI 3.14159
#define TWO_PI PI*2.0
#define HALF_PI PI/2.0
class Util
{
private:
	int		m_iWindowHeight;
	int		m_iWindowWidth;
	
	float	m_fAngle;
public:
	Util();
	virtual ~Util();
	bool Init();
	bool ShutDown();

	void SetupProjection(int width,int height);
	void Prepare(float dt);
	void Render();

};
#endif